Difference between revisions of "Tutorial: Diagram Development"
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== Step 3: Define Symbol Contribution == | == Step 3: Define Symbol Contribution == | ||
− | == Step 4: Define Property Page == | + | == Step 4: Add Connection Tools == |
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+ | == Step 5: Define Property Page == | ||
<hr /> | <hr /> | ||
{{handshake| '''You did it!'''}} | {{handshake| '''You did it!'''}} |
Revision as of 06:31, 12 November 2010
There is one sport left. In this one we create a diagram, a casting diagram. The picture producer can lay roles and actors on a canvas and test suitability.
Contents
Step 1: Define Diagram Editor
GOAL: simplest possible compiling and working diagram editor that contains no functionality yet
Step 2: Open Diagram Command
GOAL: get an empty diagram editor to open in the workbench without contents and symbols