Difference between revisions of "Scene graph node list"

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=== Node traits ===
 
=== Node traits ===
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Revision as of 14:17, 13 October 2011

2D Nodes

org.simantics.scenegraph.g2d

Class Description
IG2DNode Interface implemented by all 2D scene graph nodes.
G2DNode Base class for all 2D rendering leaf nodes.
G2DParentNode Base class for all 2D rendering nodes that may have children.
G2DSceneGraph 2D scene graph root node.

For the code, see org.simantics.scenegraph.g2d.

Node traits

Character Meaning
L Leaf node
R Works with remote rendering

org.simantics.scenegraph.g2d.nodes

Class Traits Description
AnimatedSVGNode LR Do not use.
BackgroundNode LR Paints current clipping bounds or specified rectangle with the specified color/paint.
BooleanToggleValueNode LR A simple statically sized/styled push-button widget that can be pressed on off. Nofitications of changes are deployed through an ActionListener.
BorderDecoratorNode R A decorator node optionally rendering a rectangular box before rendering its children.
BoundsNode LR Internal system support structure. Do not use.
BoxSelectionNode LR Used for visualizing a box selection operation. Box selection ends when the specified mouse button is released. At this time the node will notify its SelectionListener if one has been set with the coordinates of the selection box and the active keyboard modifiers at that time.
BranchPointNode LR Part of the old generation of diagram connections. Do not use.
ClippingNode R A parent node which sets a new rendering clipping shape.
ConnectionNode R A parent node for containing diagram connections. Provides additional support for dynamic coloring/stroking. Do not use.
DataNode R A non-rendering parent node for containing data-oriented nodes that are used for scene-graph-locally describing useful data within the scene graph. One such node with lookup ID "data" is generally available.
EdgeNode LR Part of old generation connections. Do not use.
FlagNode LR Renders a "flag" that is used for describing in- and interdiagram navigation links. Defined by the following aspects: shape, lines of text, text bounds, color, stroke, font, horizontal/vertical alignment.
GalleryItemNode R A parent node for decorating a set of child nodes with a label text rendered below the child nodes. Used by the symbol library UI component.
GridNode LR Renders a grid using the specified grid spacing. It adjusts the rendered spacing based on the current view transformation so that visible grid is always sparse enough to be meaningful to the user.
ImageNode R A node which renders any image readable by javax.imageio.ImageIO. The image is fed to it as a byte array (byte[]).
InstancingShapeNode extends ShapeNode LR Just like ShapeNode but renders the same shape as many times as specified by a set of transformations and paints.
LinkNode LR A node that delegates #render(Graphics2D) and #getBoundsInLocal() invocations to another node in the same scene graph. The delegate node is identified using a String ID that refers to the node through the scene graph lookup service.

For the code, see org.simantics.scenegraph.g2d.nodes.

org.simantics.diagram.elements

Class Description
TextNode A text widget node for the diagram. Supports: in-line editing, background/foreground color, standard font settings, horizontal alignment. Does not (yet) support: multi-line text, vertical alignment.
TextGridNode A 2D parent node holding a NxM grid of TextNode nodes as its children.

For the code, see org.simantics.diagram.elements.