Tutorial: Ontology Development

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Tutorial: Ontology Development

In this tutorial we make motion picture ontology.

Step 1: Ontology Plug-in

Ontologies are encapsulated in OSGi bundles. In eclipse we develop them as equinox plug-ins. It contains ontology sources (graph/*.pgraph), compiled graph file (graph.tg), and Java resource files (src and bin).

Open a New Plug-in Project wizard:

  • Select File >> New >> Plug-in Development >> Plug-in Project

Our organization is Acme Software ltd and from there is our plug-in name derived, com.acme.movie.ontology. Insert that as project name. In the following page you should know that this plugin does not contribute to UI, does not need activator or isn't a rich client application.

Next, add Graph builder into the project nature. You need to modify a file called workspace/com.acme.movie.ontology/.project, and to do this Eclipse must be closed for changes to apply.

The file look like this:

  <?xml version="1.0" encoding="UTF-8"?>
  <projectDescription>
	<name>com.acme.movie.ontology</name>
	<comment></comment>
	<projects>
	</projects>
	<buildSpec>
		<buildCommand>
			<name>org.eclipse.jdt.core.javabuilder</name>
			<arguments>
			</arguments>
		</buildCommand>
		<buildCommand>
			<name>org.eclipse.pde.ManifestBuilder</name>
			<arguments>
			</arguments>
		</buildCommand>
		<buildCommand>
			<name>org.eclipse.pde.SchemaBuilder</name>
			<arguments>
			</arguments>
		</buildCommand>
	</buildSpec>
	<natures>
		<nature>org.eclipse.pde.PluginNature</nature>
		<nature>org.eclipse.jdt.core.javanature</nature>
	</natures>
  </projectDescription>

Add the following insertions:

	<buildSpec>
		<buildCommand>
			<name>org.simantics.graph.builder</name>
			<arguments>
			</arguments>
		</buildCommand>
                ...

and

	<natures>
                <nature>org.simantics.graph.nature</nature>
                ...


Good, fire up the Eclipse again. If everything went well "Graph Builder" ought to be visibile in the properties of the project file.