Tutorial: Diagram Development
Revision as of 16:04, 28 January 2011 by Juha Kortelainen (talk | contribs)
There is one sport left. In this one we create a diagram, a casting diagram. The picture producer can lay roles and actors on a canvas and test suitability.
This step is still work-in-progress, sorry.
Step 1: Define Diagram Editor
GOAL: simplest possible compiling and working diagram editor that contains no functionality yet
Step 2: Open Diagram Command
GOAL: get an empty diagram editor to open in the workbench without contents and symbols